Players
dydy
Role average
Player
dydy
24
Points
6–7
W–L · 46%
A-
Tier
1019
MMR
1
MVP
1
ACE
-1
Points
6–7
W–L · 46%
A-
Tier
—
MMR
1
MVP
1
ACE
Performance by lane
JG
11
games,
6
wins
(55%)
6.1
/
3.8
/
13.0
You Inhouse JG average
- KDA 5.00 +62%
- CS per minute 6.5 on par
- Gold per minute 445 on par
- Damage per minute 693 +5%
- Kill participation 63% +3 pts
- Share of team damage 19% on par
- Vision per minute 1.19 on par
- Deaths per game 3.8 -24%
TOP
1
game,
0
wins
(0%)
5.0
/
6.0
/
5.0
You Inhouse TOP average
- KDA 1.67 -20%
- CS per minute 7.2 on par
- Gold per minute 379 on par
- Damage per minute 524 -29%
- Kill participation 42% on par
- Share of team damage 19% -3 pts
- Vision per minute 0.87 on par
- Deaths per game 6.0 +20%
SUP
1
game,
0
wins
(0%)
1.0
/
4.0
/
16.0
You Inhouse SUP average
- KDA 4.25 +30%
- CS per minute 1.0 on par
- Gold per minute 274 -7%
- Damage per minute 212 -25%
- Kill participation 71% +7 pts
- Share of team damage 6% -3 pts
- Vision per minute 3.22 +8%
- Deaths per game 4.0 -22%
Dimension profile
Each dimension combines the processed metrics with the weight the JG role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent; XP/min vs. lane opponent; Damage/min vs. lane opponent | 42% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 65% | Above role average |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 54% | On par |
| Vision Vision per minute (weight 1.5); Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 49% | On par |
| Survival Deaths per 10 min; Time dead | 69% | On par |
| Objectives and map Objective damage per minute; Enemy jungle monsters | 45% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Mission | Play 5 matches | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 89
Queue
|
-3 | -16 |
| Defeat |
Match 66
Queue
|
-3 | -15 |
| Victory |
Match 63
Queue
|
+3 | +16 |
| Defeat |
Match 61
Queue
|
-3 | -12 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 59
Queue
|
+3 | +20 |
| Victory |
Match 53
Queue
|
+3 | +15 |
| Mission | Earn 1 MVP | +1 | — |
| Mission | Win 3 matches | +8 | — |
| Victory |
Match 50
Queue
|
+4 | +28 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 48
Queue
|
+3 | +19 |
| Mission | Play 5 matches | +1 | — |
| Defeat |
Match 45
Queue
|
-3 | -16 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 36
Queue
|
-3 | -14 |
| Defeat |
Match 25
Queue
|
-3 | -15 |
| Mission | Win 1 match | +3 | — |
| Victory |
Match 23
Queue
|
+3 | +16 |
| Mission | Earn 1 ACE | +1 | — |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 21
Queue
|
-2 | -7 |