Players
Luis1982
Role average
Player
Luis1982
-5
Points
2–5
W–L · 29%
A
Tier
982
MMR
0
MVP
0
ACE
-6
Points
2–3
W–L · 40%
A
Tier
—
MMR
0
MVP
0
ACE
Performance by lane
TOP
8
games,
2
wins
(25%)
4.9
/
5.8
/
6.1
You Inhouse TOP average
- KDA 1.91 -14%
- CS per minute 6.1 -13%
- Gold per minute 367 -7%
- Damage per minute 595 -20%
- Kill participation 40% on par
- Share of team damage 19% -3 pts
- Vision per minute 0.84 -7%
- Deaths per game 5.8 +21%
Dimension profile
Each dimension combines the processed metrics with the weight the TOP role gives them, adjusted for each champion's class. The number is the percentile of the typical match: 50% is the position average (the dashed ring).
| Dimension | Percentile | Verdict |
|---|---|---|
| Laning Gold/min vs. lane opponent; CS/min vs. lane opponent (weight 1.5); XP/min vs. lane opponent; Damage/min vs. lane opponent | 37% | On par |
| Combat and impact Share of team damage; Damage per minute; Kill participation; Crowd control per minute; Share of team damage taken; Damage mitigated per minute | 42% | On par |
| Resources and efficiency CS per minute; Share of team gold; Damage per gold; Unspent gold at the end | 20% | Below role average |
| Vision Vision per minute; Share of team vision; Wards placed per minute; Wards destroyed per minute; Control wards per 10 min | 49% | On par |
| Survival Deaths per 10 min; Time dead | 45% | On par |
| Objectives and map Objective damage per minute; Turret damage per minute | 32% | On par |
History
| Result | Match | Points | MMR |
|---|---|---|---|
| Defeat |
Match 54
Queue
|
-3 | -16 |
| Mission | Play 5 matches | +1 | — |
| Victory |
Match 52
Queue
|
+3 | +16 |
| Mission | Win 1 match | +3 | — |
| Mission | Play 1 match | +1 | — |
| Victory |
Match 42
Queue
|
+3 | +15 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 29
List
|
-6 | -28 |
| Defeat |
Match 8
List
|
-3 | -15 |
| Defeat |
Match 4
Queue
|
-3 | -16 |
| Mission | Play 1 match | +1 | — |
| Defeat |
Match 3
Queue
|
-3 | -17 |